Online Systems Architect
- 3:00 AM on Tue Feb 02, 2010
- 2K Games
Location: Novato, CA
Division: 2K Games Publishing
Summary: Manage and serve as lead architect for development of online-gaming architecture. Coordinate with development teams and provide engineering services while coordinating long term strategy between multiple studios and with Corporate IT as well as with other parts of the business.
Job Responsibilities:
- Serve as lead technical architect on global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles.
- Provide recommendations and solutions for existing architecture to improve performance, security and reliability.
- Direct implementation and development strategies for these systems, using products such as: Cisco network hardware, F5 and Citrix load balancing appliances, Dell, HP and IBM Serves, Windows 2003/8 and Linux Red Hat Operating Systems.
- Maintain and optimize the network performance of multiple client/server-based online games as well as complex web-service infrastructure.
- Interface with other departments providing documentation, strategy and overall direction for an online environment.
- Provide on call support for online environment and provide solutions to difficult challenges.
- Ongoing technical oversight and maintenance of online systems.
- Work with various hardware and software vendors.
Qualifications (Required):
Education:
- Bachelors Degree in Computer Science or equivalent combination of education and experience.
- Requires at least 3~5 years operations/engineering experience in large-scale online game service environment with knowledge of relevant network issues.
- Requires 5+ years of systems and network engineering experience focusing on large scale datacenter operations.
- Experience with technologies and disciplines associated with online systems: Virtualization, Performance tuning, Encryption, Lag Reduction, Load Balancing, Cloud Computing.
- Familiarity with game related vendors and technologies, like Quazal, Gamespy, XLSP, the XBOX Live and PSN Networks.
- Engineering experience with both Windows and Linux Operating systems, as well as Network hardware from leading vendors like Cisco, Citrix and F5.
- Background working with outsourced engineering team.
- Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones.
- Ability to create and maintain technical documentation from the beginning of a project through completion.
- Required to be able to work flexible hours, occasionally rotating shifts as necessary, working weekends, or working off hours.
- Dedication, teamwork and professionalism.
- The ability to handle high pressure situations.
Qualifications (Desired):
- Shipped at least one AAA console or PC title
- Knowledge of or experience with game development systems is advantageous
- 3+ years experience in the games industry
- Experience writing technical documentation
Reports To: Director, Technology
If you would like to apply, please send your CV (and sample code or demo reel when appropriate) to Brooke Grabrian: brooke.grabrian@2kgames.com



